Advance Wars By Web [2.1r]


Long Island (Design Map by DunDun)
Categories: Team Play



























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Ratings go from 1 (awful) to 10 (near perfect).
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Rating: 8.67 in 12 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
DuelStriker (08/30/2007 12:55pm):
A bit over-roaded maybe? Loks nice othetr than that.
wareagle (08/30/2007 01:01pm):
Very nice, but you should switch BM and YC to balance turn advantage.
Edit: That's better 9/10
Last Edited on 08/30/2007 01:30pm
The Shifting Shadows (08/30/2007 03:30pm):
Good Thing about it. No Airports. 9/10 I'd problably lose on a map like this. I'm still not that
good then I first thought.
Last Edited on 08/30/2007 03:31pm
Shadow Star (08/30/2007 04:25pm):
you might want to open up a little bit of the mountain range in the middle.
otherwise the battle for helping your ally is infantry, mechs, and indirects, while not bad, it
makes some COs a lot worse then others.
(As a suggestion, this can be ignored.)
Last Edited on 08/30/2007 04:26pm
nerd-boy (08/30/2007 05:18pm):
I give it an 8/10 based on my comments in the forum.
The Shifting Shadows (09/18/2007 05:54am):
He opened the center let the war begin. lol looks better now 10/10
Last Edited on 09/18/2007 05:55am
Shadow Star (09/21/2007 10:48am):
Yes it looks much better now.
Falconewing (08/10/2009 06:16pm):
Now this is a greeeaatt team map. Much better than mines :-\


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