Login | Register


Into The Battlefield (Design Map by JoeVector)
Categories: A-Rank
Weather: 





























[Games on this map]
[Play on this map]
[Map Analysis]
[Check Favorites]
[Export map as text]

Ratings go from 1 (awful) to 10 (near perfect).
Discuss this and other design maps and get tips and
suggestions from other users at the AWBW Design Maps Forum

Rating: 6.67 in 3 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
RedlineM205 (12/14/2007 06:16pm):
Solid mapping. I can't see anything wrong with it.
Tyrael (12/14/2007 06:47pm):
The haphazard broken pipeseam tiles really detract from this map visually imo. Makes it
harder to see what's actually going on terrain wise, especially the north-south ones. The
three empty silo tiles around the neutral bases make a lot of defensive terrain in too small an
area for my liking (lol, Lash). It's not in the middle of the action, but still. I like the shoal bridge
paths for transports to get from lake to ocean and back, that's cool. And maybe its the
crapload of debris hiding the cities, but there might not be enough funding for any sort of
sizable naval battle to develop (not that that's bad, just sayin'). But like Redline said, solid
mapping, if a bit hard to look at. If you must have the rubble effect, can you at least make all
the breaks left-right so there's no random brown circles just floating there? I think that'd
make it look a bit better while keeping the warzone look. Good map though, 9/10
Tyrael (12/14/2007 07:02pm):
Wow, you updated in the last three minutes. Still looks war-torn without being an eyesore,
good job. You get one free cookie from DuelStriker.
DuelStriker (12/14/2007 08:19pm):
No he doesn't. It's BLAND. Fix pl0x.
DuelStriker (12/15/2007 07:39am):
It's still sort of bland, but you fixed it somewhat. *throws a cookie at JoeVector*


[Refresh map]



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems
All images are copyright their respective owners
Created using pico
Launched on December 3, 2004
Page execution took 0 seconds