[2.1r] [Home]
Login | Register


San-guo-zhi +α(sangokushi) (Design Map by bamiyan)
Categories: Historical/Geographical








































[Games on this map]
[Play on this map]
[Map Analysis]
[Check Favorites]
[Export map as text]

Ratings go from 1 (awful) to 10 (near perfect).
Discuss this and other design maps and get tips and
suggestions from other users at the AWBW Design Maps Forum

Rating: 7.77 in 39 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
bamiyan (01/31/2008 01:19am):
Historical map.However I donīt guarantee the quality....
stargate1995 (03/06/2008 03:34am):
how do i play


BandoIruka (03/31/2008 07:11pm):
much cities?
IchigoKurosaki (04/02/2008 03:29pm):
What's it historical from?
lordliam (04/21/2008 07:59pm):
three kingdoms period in china, but theres 4 countires, too many cities, bad balance in terms
of placing, and some of the bases are too spread out but i'ts still ok, i wouldn't play on it, but i
would look at it for inspiration
zywxn (04/28/2008 04:35am):
WOW
THAT IS THE BEST MAP OF CHINA ON AWBW, so far...
SandSkin (05/11/2008 12:34pm):
This must be Liu Bei,Cao Cao, and Sun Ce. With the likes of Yuan Shao. Cao Cao controled
the Central Plains and his color was blue so BM needs to start in the middle. Sun Ce
controlled The South East and his color was red so OS needs the South Eastern Lands. Liu
Bei needs the lands of Cheng Du which is the south western lands and his Green
territories. Yuan Show however controlled the northern border and his color was Yellow.
Now if you want to go to turn things a little even you could add Meng Huo's army as Brown
Desert in the bottom left hand corner and you can add Liu Biao as Teal Galaxy in the
southern center of the map. Making the three fight for land and not just be able to obtain
it for free. Pretty good map of China 8/10.
KefkaPalazzo (06/02/2008 05:13pm):
How can I adapt this to the 30x30 limit on Days of Ruin?
SmileKZS (08/14/2008 08:41pm):
Nice property spread.
I wonder if big maps really need FTA counter now...
Wizgot (12/12/2008 08:30am):
Spread out bases are good. They allow for better defense of a large territory and not just
the defense of one small clustered part. Way too many cities though.
1.....2.....3,4,5,6,7.....................too many.

hhw60 (01/11/2009 05:24am):
中国

hhw60 (01/11/2009 05:24am):
怎么没人说汉语...
airob (01/11/2009 05:45pm):
good..but too many cities
Jolt (02/24/2009 12:49pm):
Taiwan was never a part of the Three Kingdoms. >_> Nor of Han nor of Jin. It was called
"Barbarian Island" for that reason.
gaoshihao (03/13/2009 11:05pm):
有中国人在说英语吗?出来冒个泡!
Mael (06/12/2009 03:20pm):
i think that have a FTA to GE, GE only need to charge without care about defense..however
its a good map to play 7/10.
Last Edited on 06/12/2009 03:20pm
pen (09/06/2011 08:42pm):
Sometimes I lay on the floor and pretend I'm a carrot.....
RoyalSunset (01/04/2012 07:45pm):
my head

Blackiey (03/17/2012 02:13am):
@Jolt, The Chinese think they are everything. Taiwan wasn't even discovered back than.
Blackiey (12/19/2012 06:17pm):
One thing dude, Taiwan wasn't discovered at that time.
so GE having base over there is irreverent.
Nyvelion (12/28/2012 12:14pm):
This doesn't remind me of ROTK at all!
Madd Maxx (05/11/2013 04:49pm):
10/10
Jason_B (10/20/2014 05:33pm):
Games on this map would go faster if more cities started out with owners. The only cities that should not start with
owners are the ones that could be contested in the middle. I would also reduce the overall number of cities on the
map.
eetmd (12/26/2014 01:14pm):
城数量有点多。右下角会不会好打点


[Refresh map]



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems
All images are copyright their respective owners
Created using pico
Launched on December 3, 2004
Page execution took 0 seconds