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Carnation Island (Design Map by xushu)
Categories: Casual Play, FFA Multiplay
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Ratings go from 1 (awful) to 10 (near perfect).
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Rating: 9.00 in 2 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
Falconewing (08/26/2009 05:57pm):
pretty ok, but the pipes make that area too chokey. Either break sum parts or remove the
whole thing and replace with a little terrains. ALso, narrow bridges. airports too close to
eney.
xushu (08/26/2009 06:54pm):
EDIT: Pipes removed and replaced with a smaller set of mountains; Airports moved further
to the outskirts of the isle proper; Un-narrowed particular parts of the map

I wonder if something different could be done to make the center look more appealing...
Last Edited on 08/26/2009 06:58pm
crunch (09/09/2013 07:29pm):
I think a single Com Tower among the central cities would balance stuff out. This gives
Blue Moon and Yellow Comet compensation for starting after OS and GE. It also makes the
center slightly more appealing, especially to Javier.
Nyvelion (04/29/2014 02:19pm):
Yeah, because maps with no towers are sooooo appealing to Javier.


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