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Break apart (Design Map by airob2)
Categories: A-Rank

























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Comments:
Falconewing (09/24/2009 06:47pm):
how much time do u spend on AWBW?ll u spam good yet too many maps =P
No one can keep op wif u =o
choekpointy in middle.widen it pl0x? and idk about this, but move aport to near hq?
airob (09/24/2009 09:04pm):
fally..i havenīt even publishedd..and seriously...how the hell do you find my maps? O_o
Last Edited on 09/24/2009 09:07pm
Wootang (09/24/2009 09:15pm):
The middle doesnt seem that "choekpointy" to me. It looks fine. The "chokepoints" either 2 or
3 spaces wide which isn't an issue because the bases are far enough away and the
property count is high enough that people won't be able to infantry spam to protect their
indirects.
airob (10/02/2009 05:25pm):
ok this is a remake of one of my oldest maps GO front
http://awbw.amarriner.com/prevmaps.php?maps_id=43346
this is smaller than the original and is pretty much easier to HQ capt. this maps needs
both..a good offensive on the center while keeping your HQsecure..
comment, suggest, hate W/E..enjoy!
walkerboh01 (06/11/2011 12:43pm):
What if the left-central base was owned by JS and the right one by AB? That would make
this map twice as interesting.


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