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Play Ball (Design Map by walkerboh01)
Categories: A-Rank, Base Light
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Ratings go from 1 (awful) to 10 (near perfect).
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Rating: 5.00 in 2 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
walkerboh01 (06/10/2010 04:15am):
Nothing special here, just another standard little 2P map. Comments/criticisms are appreciated, as always. Enjoy.

Edit: Did I get the FTA counter right?
Last Edited on 06/10/2010 04:16am
nickdown (06/10/2010 12:42pm):
You would want to put the infantry on the other purple base Because you want the Second
turn player to be able to start capping a neutral city off the bat. Other than that i like
this map. Some people might try to say "the roads dont go anywhere" but I never care if
its a good map.
walkerboh01 (06/10/2010 02:55pm):
Right, but you can start capturing a neutral city from either base. I put the infantry on the side with the port, since
it's a little more important than a city (?).

And the roads go from property to property, they just get interrupted by the occasional forest ;)


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