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Road To Nowhere (Design Map by walkerboh01)
Categories: A-Rank
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Rating: 1.00 in 1 rating
Map Committee Rating: 0 in 0 ratings
Comments:
DuelStriker (06/18/2010 08:03am):
You have forgotten your FTA counter :O
walkerboh01 (06/19/2010 01:12pm):
Haha I knew it would happen eventually. *goes to fix it*

Edit: I also added a lot of roads, changed the location of some cities, moved around mountains and forests, and
added ports.
Last Edited on 06/19/2010 05:36pm
xushu (07/02/2010 06:08pm):
After a solid test on this map, I like it. The wings can see most of the action, but a chance
threat of Tcopter drops makes the center and towers interesting options. It's very back-and-
forth, but not so much in a stalemate sort of way (one side almost always has a terrain
advantage to force the enemy to think twice). At one point, the weak base gets out
produced by the other player's two bases, and the race to defend/attack is on!

All and all, enjoyable. ^_^ 10/10
blozzee (08/04/2010 06:43am):
I wonder why the reefs are unsymmetrical at the middle?
Last Edited on 08/04/2010 06:43am
walkerboh01 (08/05/2010 08:32pm):
Nice catch. Fix'd


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