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Isles of Cintra (Design Map by walkerboh01)
Categories: A-Rank, Mixed Base
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Ratings go from 1 (awful) to 10 (near perfect).
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Rating: 6.00 in 3 ratings
Map Committee Rating: 8.00 in 1 rating
Comments:
walkerboh01 (06/30/2010 04:07am):
Where to begin? Essentially this is a 4-base/3-front battle on the 5 Isles of Cintra, but there are multiple shore paths
along which troops can be sent from one front to another. Ports also allow black boats and landers to navigate
amongst the islands, dropping off units in key positions. This map may stalemate along one or two fronts, but with
so many openings and avenues, I don't see how a game on this would stagnate easily. Any and all feedback is
appreciated as usual.
Last Edited on 06/30/2010 04:12am
Hellraider (07/17/2010 11:17am):
I like it a lot, although you could deforest the fronts a bit. Four bases = a lot of infantry to stale with.
walkerboh01 (10/13/2010 03:01pm):
Well I like it with 4 bases because it makes the capture phase go faster. Since it's a bigger
map I don't want it taking upwards of 10 days for the actual battle to begin. And yes there will
be a lot of infantry, but only because there will be a lot of higher-tier units like stealths, MD
tanks, and rockets as well. I really don't see this map stalemating unless both sides play
ultra-defensively.

I did deforest the fronts a bit, so it's a little easier to advance now than before.
MorganLeah (03/23/2012 07:16pm):
More like elves of cintra
Last Edited on 03/26/2012 06:31am
walkerboh01 (03/26/2012 02:23pm):
If only we had an army that was elves.


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