Advance Wars By Web [2.1r]


Blood and Steel (Design Map by Red1100)
Categories: Casual Play, Mixed Base




















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Rating: 3.00 in 2 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
walkerboh01 (01/29/2011 04:17pm):
I think those lone corner bases are screwed, honestly. And when they take the corner bases, it
becomes a 3-front game but the side fronts are very choked and will probably stalemate.

You might want to go with 2 preowned bases instead of 3 and then open it up a little bit more.
Red11 (01/29/2011 09:25pm):
Which lone corner base did you mean? I assume the fortified one?

But in the time in takes to attack that base, you will probably lose in the center..

* Am thinking of adding another pipeseam to the left of the lower center neutral base, will
play test it.
Last Edited on 01/29/2011 10:01pm
Red11 (01/30/2011 12:11am):
Maybe this map is really just sh**, haha.
tst5381 (01/30/2011 10:23am):
Don't you think the center towers are too contested?
Red11 (01/30/2011 09:02pm):
Hey thanks for the comment. Icould maybe salavage this map, with a re-arrangement of the
center and a completely new hq placement, i had in mind.
Red11 (02/10/2011 03:46am):

Well, i managed to beat xushu with Javier, i played Adder. I think i got a bit lucky. The hqs
have been moved well back, xushu suggests hqs could go slightly forward, could be more
open, could play very differently with less bases, faster game.
walkerboh01 (03/03/2011 01:00pm):
I'm putting this into Good 2 Player maps for now, although I'm still not convinced that it will work.
I'd like to play-test it once or twice to convince myself.
psychoticguyLOLENDGAME (03/03/2011 05:31pm):
no
Last Edited on 03/03/2011 05:32pm


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