|walkerboh01 (02/11/2011 02:24am):|
Alright, this map has one little gimmick to make it a little more original than a regular ol' 3 base
land map. Essentially you win if you can destroy your opponent's rocket first. You have a
handy dandy artillery to break the pipe, but watch out because you don't want to let your
opponent get an artillery in there!
CO Bans: Broken 5, Sturm, Sami
Lab Units: Rockets
Comments are appreciated as always!
|wareagle (03/03/2011 06:21pm):|
It looks like there's a couple of errors with the pipe and mountains on the middle left side.
Unless this is supposed to be asymmetrical?
Looks very nice otherwise, think i'll play on it sometime.
|walkerboh01 (03/03/2011 06:27pm):|
Oh haha wow, I don't know how I didn't catch that. Thanks :)
|jhuni (03/04/2011 02:00am):|
Its easy to miss things on larger maps.
|ramdalucksta7 (06/06/2011 03:28pm):|
Note: You should get rid of those 2 mountains in the center - NE and SW out of those 4 central
Last Edited on 06/06/2011 03:29pm
|wareagle (06/09/2011 03:58pm):|
After a quick game on the map the only problem i can see is with playing in fog. It'll be a short
walk to the HQ for the first player, an APC a few spaces in front of the infantry should sort
|walkerboh01 (07/13/2011 07:52am):|
Ah thank you. I made the appropriate edits, adding the mountain-locked recons. It should
be FoW playable now.
I also edited the center slightly, based on ramdalucksta's suggestion. That should make it
a little less chokey anyways.