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Primary Target (Design Map by walkerboh01)
Categories: A-Rank
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Ratings go from 1 (awful) to 10 (near perfect).
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Rating: 5.50 in 2 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
walkerboh01 (02/11/2011 02:24am):
Alright, this map has one little gimmick to make it a little more original than a regular ol' 3 base
land map. Essentially you win if you can destroy your opponent's rocket first. You have a
handy dandy artillery to break the pipe, but watch out because you don't want to let your
opponent get an artillery in there!

CO Bans: Broken 5, Sturm, Sami
Lab Units: Rockets

Comments are appreciated as always!
wareagle (03/03/2011 06:21pm):
It looks like there's a couple of errors with the pipe and mountains on the middle left side.
Unless this is supposed to be asymmetrical?

Looks very nice otherwise, think i'll play on it sometime.
walkerboh01 (03/03/2011 06:27pm):
Oh haha wow, I don't know how I didn't catch that. Thanks :)
jhuni (03/04/2011 02:00am):
Its easy to miss things on larger maps.
ramdalucksta7 (06/06/2011 03:28pm):
Note: You should get rid of those 2 mountains in the center - NE and SW out of those 4 central
ones.
Last Edited on 06/06/2011 03:29pm
wareagle (06/09/2011 03:58pm):
After a quick game on the map the only problem i can see is with playing in fog. It'll be a short
walk to the HQ for the first player, an APC a few spaces in front of the infantry should sort
this out.
walkerboh01 (07/13/2011 07:52am):
Ah thank you. I made the appropriate edits, adding the mountain-locked recons. It should
be FoW playable now.

I also edited the center slightly, based on ramdalucksta's suggestion. That should make it
a little less chokey anyways.


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