(2)The Way Of Hopeless v0.5
(Design Map by Rush_FTK)
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||8.00 in 2 ratings||Map Committee Rating:
||8.00 in 1 rating
Ratings go from 1 (awful) to 10 (near perfect).|
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|walkerboh01 (07/25/2011 05:43am):|
Looks good, although a bit generic. I don't like the contested city in the center, and
maybe you could move the towers back towards the bases by a couple of spaces.
Also with the airport in such a good position, I think copters might be a little too good.
Moving it to the other side of the base would work.
Looks nice overall though, should play very nicely with the appropriate edits.
Last Edited on 07/25/2011 05:43am
|walkerboh01 (07/26/2011 04:43am):|
Okay, now you have some symmetry issues. The towers are in different places on each front,
and the forests next to the 2 mountains are misplaced.
I like the addition of the black boats, that's fairly interesting. It looks like that
central area could be a lot of fun, and you have options to support the lone base if you
destroy the bboat.
I like where the tower for BH is though, that's a good place. I still think you can move
the airport back a bit (to the other side of the mountain by the base).
You can also disrupt the neutral base capture with a day 2 recon, which isn't good. If you
change the road leading from the opponent base to the neutral base, that would fix that
|walkerboh01 (10/01/2011 06:27pm):|
Fronts are a bit tight, but it should work well enough. 8/10.
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