[2.1r] [Home]
Login | Register

Reprieve Of Seas (Design Map by Headphone)
Categories: A-Rank, Base Light

[Games on this map]
[Play on this map]
[Map Analysis]
[Check Favorites]
[Export map as text]

Ratings go from 1 (awful) to 10 (near perfect).
Discuss this and other design maps and get tips and
suggestions from other users at the AWBW Design Maps Forum

Rating: 8.00 in 1 rating
Map Committee Rating: 8.00 in 1 rating
blozzee (12/26/2011 10:44am):
I would prefer place the lab at much more contested area. Also another seaport for outside
battle would be good imo.
Last Edited on 12/26/2011 10:47am
walkerboh01 (12/26/2011 12:58pm):
I think the lab is more for decoration than anything, unless headphone has a specific set of lab
units in mind for this map...

I really like how you used rivers in the center instead of ocean. This map looks pretty well-made
overall, and 15k should work well enough for 2 bases + airport.
Headphone (12/26/2011 06:52pm):
You're right, I have no lab units in mind, but I think that location could work for games with lab
The players would still have to decide when its right to get said units instead of funds.
Last Edited on 12/26/2011 08:06pm
walkerboh01 (02/01/2012 05:20pm):
Cool map, although I wonder if the block of 4 mountains in the top/bottom is a little much. Other
than that, it's a rather nice map, assuming it doesn't stalemate (which I doubt). 8/10

[Refresh map]

Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems
All images are copyright their respective owners
Created using pico
Launched on December 3, 2004
Page execution took 0 seconds