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1,2,3-for-all (Design Map by AndIMustMask)
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Rating: 6.43 in 7 ratings
Map Committee Rating: 0 in 0 ratings
AndIMustMask (02/02/2012 11:27am):
how so?
Last Edited on 02/02/2012 01:49pm
blozzee (02/02/2012 11:53am):
GE have alot more advantage than others :/
AndIMustMask (02/02/2012 01:48pm):
Tried to set up everyone evenly. I realize that Lash would love this map.
blozzee (02/02/2012 02:17pm):
Natural basses are closer to GE side
Last Edited on 02/02/2012 02:17pm
AndIMustMask (02/02/2012 02:43pm):
you have a point. i'll try and shift them farther away.
AndIMustMask (02/02/2012 04:02pm):
shifted buildings in the bases so everything should be about the same distance in terms of
infantry movement.

at least i think.
Last Edited on 02/02/2012 04:07pm
blozzee (02/02/2012 05:16pm):
looks better now but the bridges are kinda chokey imo especially on BM and OS side. I
would prefer add few more bridges.
AndIMustMask (02/02/2012 06:17pm):
expanded the entrances to the center island
Rockoe10 (08/22/2012 02:10pm):
It looks to me as though BM is closer to OS than he is to GE. Am I wrong? Maybe
moving BM to the upper left a little would make it more even?
Madd Maxx (07/09/2014 03:30pm):
10/10 great job!

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