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Bel'Shir Beach (Design Map by mori5)
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Ratings go from 1 (awful) to 10 (near perfect).
Discuss this and other design maps and get tips and
suggestions from other users at the AWBW Design Maps Forum

Rating: 7.60 in 10 ratings
Map Committee Rating: 9.00 in 1 rating
Comments:
mori5 (06/04/2012 08:25pm):
Starcraft 2 is a pretty cool game.
walkerboh01 (06/05/2012 02:39pm):
All the potential routes for units will make this map's capture phase more complicated than most,
I think. Not a bad thing, especially since I think it will translate to a very interesting mid-game.
Dunno how you keep coming up with these, but it's a formula I like!
Mori2 (11/10/2012 03:45pm):
Haha yeah, they're two very different games. I can see the appeal of both of them. I haven't
actually been playing much Starcraft in any form lately, too much League of Legends and Halo 4.
pokeworld (01/07/2013 06:39pm):
I LUV CAPTURING!!!
Mori2 (02/01/2013 04:28pm):
So do I, coincidentally.
rusty4tw (03/21/2014 04:59am):
bans Colin Flak Gritn Hachi Jugger Kanbei Nell Sensei
ban Black Bomb
Mori2 (07/22/2014 12:25am):
Looking back, this turned out about as good as I'd expect for a SC2-inspired AWBW map. Lots
of build options, all kinds of hard and easy places to defend, and funds that come quickly for fast
teching options. Just enough limits on how to get to fronts. Solid terrain variety. Great
league/tournament map.
walkerboh01 (01/05/2015 09:14pm):
That airport is really freaking good. It seems like it would be better off further back
where a single copter can't force two AA's (especially since AA's take much longer to
track across the center if the copter switches fronts).
Last Edited on 01/05/2015 09:14pm
CoInCiDenCe (01/18/2015 11:51pm):
StarCraft 2 is the best e-sport RTS, I think.


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