[2.1r] [Home]
Login | Register


Dead End. (Design Map by hanzhe)
Categories: A-Rank, Base Light




























[Games on this map]
[Play on this map]
[Map Analysis]
[Check Favorites]
[Export map as text]

Ratings go from 1 (awful) to 10 (near perfect).
Discuss this and other design maps and get tips and
suggestions from other users at the AWBW Design Maps Forum

Rating: 0 in 0 ratings
Map Committee Rating: 0 in 0 ratings
Comments:
hanzhe (10/09/2016 12:39pm):
Note: The terrain below the b-boats are regular pipes.

Edit: replaced the artillery with missile and removed the t-copter nexted to the bomber.
Last Edited on 10/09/2016 01:47pm
blozzee (10/09/2016 01:52pm):
Reminds me of tst5382's map http://awbw.amarriner.com/prevmaps.php?maps_id=43609

But it's blended together with rich terrain like most map committee's standard design. Too
bad that 3rd base could only produce foot soldier. Also, the FTA counter should be
placed at the middle base imho.
Last Edited on 10/09/2016 02:04pm
hanzhe (10/09/2016 07:11pm):
Ah. I'll fix that in a bit.
Xmo5 (10/13/2016 10:04am):
Very interesting setup, for sure. I'm curious to see how test games go.


[Refresh map]



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems
All images are copyright their respective owners
Created using pico
Launched on December 3, 2004
Page execution took 0 seconds