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Rebar (Design Map by LunaStik)
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Comments:
Xmo5 (03/20/2017 02:03pm):
The central combat here will take place over those bridges, which will make it difficult
to develop good combat. The units will get jammed into tight spaces and fight each other
one on one and/or get picked off by artillery, making it nearly impossible for either
player to advance beyond the chokepoints without a significant skill disparity.


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