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Lights Out (Design Map by Walker Boh)
Categories: Fog of War, Global League, New
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Comments:
walkerboh01 (11/24/2017 07:17am):
This is a remodel of Volcove's map, Illumination: http://awbw.amarriner.com/prevmaps.php?maps_id=38320

The original map had a cool concept, but had several problems that led to a high propensity for stalemates and
generally subpar gameplay. This version has (I think) fixed most of those flaws while preserving the original
concept.

Some notable changes include:
- Repositioning of the starting bases to mitigate FTA concerns with uneven fronts and allow for longer distances
from the fronts to the bases.
- Switching the sub to be on unfriendly terrain, so that it eventually runs out of fuel and is extinguished.
- Widening of the center of the map and reduction of forests, to help prevent stalemates.
- Rework of much of the terrain between the bases and the fronts, to allow for more likelihood of skirmishes on the
sides of the map, and to force players to make tough decisions about deployment routes.
Last Edited on 11/24/2017 07:18am
a9977321 (11/24/2017 11:42am):
After checking the original I have a feeling that the sub should always remain there to
act as a light...... Anyway the change in the position of the lab is really good.

Still in the current position a stalemate seemed to be possible as well...


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