RotD test 002
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/04/2021 - Last Updated: 06/12/2021 - Realm of the Dead
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Meteor Map
      Terrain Star Terrain HP
      Angry nell I told you this would happen!
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      BattleshipInALakeMeme
      Units cost +20% more to build, but gain +30% attack and defense.
      26:13:53
      2720
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 68320 / 75600 ]
      cagneymi
      Units cost +20% more to build, but gain +30% attack and defense.
      25:00:12
      1520
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Morale Boost [ 4410 / 43200 ] Samurai Spirit [ 4410 / 75600 ]
      Luna Leka
      Units gain +10% attack.
      23:15:45
      1500
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Black Wave [ 44200 / 54000 ] Black Storm [ 44200 / 97200 ]
      Eagle852
      Units cost +20% more to build, but gain +30% attack and defense.
      20:05:23
      1840
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Morale Boost [ 25380 / 43200 ] Samurai Spirit [ 25380 / 75600 ]
      Urban Dropbear
      Units cost +20% more to build, but gain +30% attack and defense.
      31:19:13
      13400
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Morale Boost [ 3750 / 43200 ] Samurai Spirit [ 3750 / 75600 ]
      queen12
      Naval units gain +1 movement and +25 defense. Air units lose -20% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
      28:17:39
      16100
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Tsunami [ 43200 / 43200 ] Typhoon [ 44600 / 75600 ]
      Starduster
      Units cost +20% more to build, but gain +30% attack and defense.
      23:14:53
      3000
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      SUPER
      Mackoya
      Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
      17:11:22
      11400
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 75150 / 90000 ]
      Rafmagn
      Units cost +20% more to build, but gain +30% attack and defense.
      29:10:11
      15400
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Morale Boost [ 32180 / 43200 ] Samurai Spirit [ 32180 / 75600 ]
      Yuck! Fishbones
      Units gain +10% attack.
      11:13:15
      7600
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
      rotpilz
      Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
      28:14:33
      600
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Meteor Strike [ 6650 / 64800 ] Meteor Strike II [ 6650 / 108000 ]
      firsttime
      Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
      17:09:03
      25400
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
      tearless
      Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
      00:00:00
      91500
      • 0
        Units in vision only
      • 0
      • 0
      Player team
      Copter Command [ 0 / 39600 ] Airborne Assault [ 0 / 118800 ]
      Damage calculator
      ? Hold down "A" or "D" while clicking a unit to add it to the calculator
      Attacker [Select] [Swap]
      Defender [Select]

      {{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

      {{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

      {{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
      @{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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