.play long game
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/30/2023 - Last Updated: 10/23/2023 - .i had too much to dream last night
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
MemeSpammer
No day-to-day abilities.
08:22:33
1015100
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Sideslip [ 3700 / 28800 ] Sidewinder [ 3700 / 72000 ]
00fuzz7y
Units (even air units) gain +10% attack power on plains.
05:06:38
882000
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Beat Down [ 27000 / 27000 ] Block Rock [ 27400 / 54000 ]
Minstrok
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
1108800
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Turbo Charge [ 50300 / 64800 ] Overdrive [ 50300 / 129600 ]
Overmind14
Luck on attacks is -9% to +24%.
06:06:57
881000
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
fyram
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
27:08:04
5407100
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SUPER
JTirador
Units (even air units) gain +10% attack power on plains.
08:09:12
879100
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Beat Down [ 37800 / 37800 ] Block Rock [ 44500 / 75600 ]
Alexs
No day-to-day abilities.
27:05:10
3073100
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Sideslip [ 54000 / 54000 ] Sidewinder [ 56100 / 135000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
08:04:24
1643800
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Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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