Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/10/2023 - Last Updated: 01/03/2024 - eu diplomats 14p?
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Juniotar
No day-to-day abilities.
43:04:14
11000
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Hyper Repair [ 15300 / 59400 ] Hyper Upgrade [ 15300 / 118800 ]
neibanlucky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
43:18:37
130900
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Double Time [ 54000 / 54000 ] Victory March [ 86350 / 144000 ]
Josu05
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
4000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
charlymandias
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
40:14:56
22450
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Terrain Tactics [ 0 / 79200 ] Prime Tactics [ 0 / 138600 ]
Vlad2j
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:06:53
1200
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Terrain Tactics [ 33500 / 43200 ] Prime Tactics [ 33500 / 75600 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:23:25
18400
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Double Time [ 27000 / 27000 ] Victory March [ 64600 / 72000 ]
Shiki_Kiryu
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:13:10
7100
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
BestMike
No day-to-day abilities.
33:01:20
100
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Hyper Repair [ 59400 / 59400 ] Hyper Upgrade [ 72350 / 118800 ]
yurafeller
No day-to-day abilities.
11:08:07
17600
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Hyper Repair [ 3700 / 27000 ] Hyper Upgrade [ 3700 / 54000 ]
Jose507pty
No day-to-day abilities.
24:23:24
11600
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Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 56450 / 86400 ]
timm_tim
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
24:18:50
34900
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Max Force [ 37800 / 37800 ] Max Blast [ 48050 / 75600 ]
Netryus
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
216700
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Double Time [ 59400 / 59400 ] Victory March [ 158400 / 158400 ]
1st_walker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:14:10
13000
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Double Time [ 7150 / 27000 ] Victory March [ 7150 / 72000 ]
qilintime
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:10:26
9400
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 38850 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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