Kingdom Rush Fog
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/15/2024 - Last Updated: 08/08/2024 - For Honor and Glory
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
ErwinJRommel
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:07:11
25500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 63300 / 72000 ]
maomao10694
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
17800
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  • 0
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Snipe Attack [ 48600 / 48600 ] Super Snipe [ 83850 / 97200 ]
Raedel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28:00:40
248100
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  • 0
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
TwoYearsGone
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:00:23
20100
  • 0
    Units in vision only
  • 0
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Ghancc
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:06:35
34700
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  • 0
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SUPER
Corporal Hawk
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:07:44
46850
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  • 0
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Snipe Attack [ 43200 / 48600 ] Super Snipe [ 43200 / 97200 ]
XtremeWiped
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:04:16
3500
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Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
FlamingThunder
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:02:02
25400
  • 0
    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 0 / 59400 ] Super Snipe [ 0 / 118800 ]
pic8u7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:09:25
13000
  • 0
    Units in vision only
  • 0
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Snipe Attack [ 15350 / 27000 ] Super Snipe [ 15350 / 54000 ]
MXImuse
No day-to-day abilities.
23:01:57
27850
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Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 99950 / 108000 ]
Ferret_Lottery
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:15:53
29800
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SUPER
Exemplar
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:22:03
29400
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  • 0
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 89550 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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