Tiny country
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 12/18/2009 - Last Updated: 02/06/2010 - Infantry capturation
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
wurm2112
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
43500
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Player team
POWER
danuel
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11900
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Player team
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 90000 / 81000 ]
Ichigo4444
Units gain +10% attack and +10% defense.
6700
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Player team
None [ 18760 / 27000 ] Ex Machina [ 18760 / 81000 ]
522461268
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
70000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Patricoo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24400
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Varker
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18600
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Player team
Meteor Strike [ 40 / 27000 ] Meteor Strike II [ 40 / 81000 ]
Wasttime
No day-to-day abilities.
57500
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
tale
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
93000
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Player team
Market Crash [ 7595 / 27000 ] War Bonds [ 7595 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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