Warpwar
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/08/2024 - Last Updated: 11/29/2024 - Wraparound Globe
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
16:03:11
360
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    Units in vision only
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 42760 / 63000 ]
maomao10694
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:23:01
2900
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    Units in vision only
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Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 58460 / 64800 ]
Valkyrius
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:11:43
39500
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    Units in vision only
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Player team
Copter Command [ 16120 / 18000 ] Airborne Assault [ 16120 / 54000 ]
MisterAmalgam
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
107640
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Player team
Morale Boost [ 4340 / 43200 ] Samurai Spirit [ 4340 / 75600 ]
TeraGloom
Units cost +20% more to build, but gain +30% attack and defense.
05:16:07
86880
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    Units in vision only
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
RiverSea
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:02:07
38960
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    Units in vision only
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Player team
Gold Rush [ 10180 / 18000 ] Power of Money [ 10180 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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