Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/05/2024 - Last Updated: 06/07/2025 - Fire emblem - Jugdral FFA (10 Player)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Prodawg
Units cost is reduced to 90% (10% cheaper).
41:05:48
8560
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Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
SorinDGhost
Units (even air units) gain +10% attack power on plains.
39:05:29
2400
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Beat Down [ 15200 / 32400 ] Block Rock [ 15200 / 64800 ]
Pineclones
Units gain +10% attack and +10% defense.
31:22:05
11400
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None [ 33800 / 108000 ] Ex Machina [ 33800 / 108000 ]
Existslot
Units cost is reduced to 90% (10% cheaper).
37:21:17
11700
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Barter [ 21275 / 43200 ] Merchant Union [ 21275 / 72000 ]
SamSSH
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:01:20
19200
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
ExpertMikey
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
25:01:08
11000
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Tsunami [ 29400 / 50400 ] Typhoon [ 29400 / 88200 ]
BINI
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
35:18:43
28200
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Tower Shield [ 43200 / 43200 ] Tower of Power [ 72445 / 86400 ]
ProstatePlunderer
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
42:09:42
23000
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Urban Blight [ 48600 / 48600 ] High Society [ 91270 / 97200 ]
Panchis (the dumb one)
Units gain +30% attack, but lose -20% defense.
40:00:47
20300
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Knuckleduster [ 37800 / 37800 ] Haymaker [ 42050 / 75600 ]
wooperupa
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
16800
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Max Force [ 19050 / 48600 ] Max Blast [ 19050 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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