Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/18/2024 - Last Updated: 02/24/2025 - Altaria
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Lino Dolphin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:20:58
17600
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Player team
Max Force [ 0 / 43200 ] Max Blast [ 0 / 86400 ]
Nerrzhul
Units gain +10% attack and +10% defense.
25:05:06
32600
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Player team
None [ 61300 / 126000 ] Ex Machina [ 61300 / 126000 ]
CoralDrake
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:09:34
24600
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Player team
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 59550 / 97200 ]
Kjarvalr
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:21:12
22300
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Player team
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
AAAAAAAAAAAAAA
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
12700
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Player team
Meteor Strike [ 78450 / 86400 ] Meteor Strike II [ 78450 / 144000 ]
UnderTheBus
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
26:17:39
1300
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Player team
Meteor Strike [ 64450 / 86400 ] Meteor Strike II [ 64450 / 144000 ]
Xuv
Units (even air units) gain +10% attack power on roads.
09:10:36
12600
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Player team
Forced March [ 450 / 43200 ] Trail of Woe [ 450 / 72000 ]
jrem9
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:21:37
11500
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Player team
Snipe Attack [ 41250 / 43200 ] Super Snipe [ 41250 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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