World at War II
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/12/2025 - Last Updated: 04/17/2025 - Another Europe Map
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ebone
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:15:54
42040
  • 55
    Units in vision only
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 430320
  • 63000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 3290 / 21600 ] Power of Money [ 3290 / 64800 ]
Lesd
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
09:15:31
5200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
AlextheBest
Units gain +10% attack.
09:02:38
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Epicvibes
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:01:49
17760
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 52950 / 54000 ]
Doktor
Units cost +20% more to build, but gain +30% attack and defense.
22:14:25
3160
  • 55
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 33
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
  • 294480
  • 40000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 6820 / 43200 ] Samurai Spirit [ 6820 / 75600 ]
noname455
Units cost +20% more to build, but gain +30% attack and defense.
02:21:52
22000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 1010 / 36000 ] Samurai Spirit [ 1010 / 63000 ]
MacKaber
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:23:03
500
  • 30
    Units in vision only
    Unit-count sprite
    x 13
    Unit-count sprite
    x 4
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 228000
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 29750 / 32400 ] Super Snipe [ 29750 / 64800 ]
foxretat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
37200
  • 31
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 118900
  • 39000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
djrubixcubeofficial
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.