crazy game
Day 25 - Turn: 00d 00h 00m - Total: 14d 09h 33m
Game Started: 01/19/2025 - Last Updated: 07/14/2025 - Mediterranean SSS
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ErwinJRommel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:09:32
54200
  • 91
    Units in vision only
    Unit-count sprite
    x 65
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 282700
  • 44000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 0 / 37800 ] Overdrive [ 0 / 75600 ]
JIPS
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
152:04:23
26600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Market Crash [ 0 / 39600 ] War Bonds [ 0 / 118800 ]
GaoMatteo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
104:13:32
40800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Leopard074
Units gain +10% attack and +10% defense.
84:20:18
17600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Doktor
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
168:16:55
55000
  • 57
    Units in vision only
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 40
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 304100
  • 33000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
e13691246
Luck on attacks is +0 to +19%.
149:17:54
200
  • 42
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 16
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 382800
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 18550 / 27000 ] Lady Luck [ 18550 / 54000 ]
ScribEnthusiast
Units gain +30% attack, but lose -20% defense.
169:14:32
28000
  • 40
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 20
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
  • 451400
  • 48000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Dorios
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
96:02:27
17400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
BaraDromarch
Units gain +10% attack and +10% defense.
63:05:41
24000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.