World
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/31/2025 - Last Updated: 08/14/2025 - 12p World Map
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Messages
Damage Calculator (Hotkey: C)
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Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
Guido020
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:23:47
14500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Tower Shield [ 16950 / 27000 ] Tower of Power [ 16950 / 54000 ]
HAP
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:20:19
1730
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Gold Rush [ 25200 / 25200 ] Power of Money [ 56440 / 75600 ]
WOTANx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
28:13:06
14800
  • 0
  • 0
  • 0
    0/?
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SUPER
Zubaz
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
46480
  • 50
    Unit-count sprite
    x 28
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 385800
  • 40000
    0/?
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Anachronity
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:18:33
51050
  • 0
  • 0
  • 0
    0/?
    0/?
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Snipe Attack [ 37800 / 37800 ] Super Snipe [ 68220 / 75600 ]
Tex227
Units cost is reduced to 90% (10% cheaper).
04:12:31
39020
  • 0
  • 0
  • 0
    0/?
    0/?
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Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
Elvx
Units cost +20% more to build, but gain +30% attack and defense.
07:04:38
24360
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Morale Boost [ 21330 / 36000 ] Samurai Spirit [ 21330 / 63000 ]
potato_man
Units cost +20% more to build, but gain +30% attack and defense.
08:16:16
62520
  • 49
    Unit-count sprite
    x 22
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
  • 438600
  • 56000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
13:13:44
32800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 10020 / 27000 ] Haymaker [ 10020 / 54000 ]
Icekewb
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:18:33
28000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Snipe Attack [ 22250 / 27000 ] Super Snipe [ 22250 / 54000 ]
Sideshow_Tom
Units cost +20% more to build, but gain +30% attack and defense.
21:01:54
23600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
Product
No day-to-day abilities.
14:10:01
7200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 32650 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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