Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/29/2025 - Last Updated: 07/19/2025 - dark citadel
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:22:40
200
  • 105
    Units in vision only
    Unit-count sprite
    x 51
    Unit-count sprite
    x 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 13
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
  • 525000
  • 177000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
BackdoorBenji
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:15:11
11600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 7480 / 27000 ] Super Snipe [ 7480 / 54000 ]
Jedi Mathster
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:06:40
12000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Pika Rizard
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:10:41
225400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 15650 / 37800 ] Super Snipe [ 15650 / 75600 ]
StellarHamster
No day-to-day abilities.
00:00:00
46600
  • 38
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 18
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 168500
  • 45000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 28800 ] Sidewinder [ 0 / 72000 ]
SilverWolf03
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:07:08
53000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 4000 / 36000 ] Prime Tactics [ 4000 / 63000 ]
TeeDubDee
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:13:39
33200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 4510 / 18000 ] Power of Money [ 4510 / 54000 ]
Yoshino
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:23:00
15800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 29200 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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