Hight funds 6
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/19/2025 - Last Updated: 09/15/2025 - Big map 6
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
The_Joggler
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:21:27
1930000
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  • 0
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Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 126000 / 126000 ]
weixi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:17:00
2023700
  • 0
  • 0
  • 0
    0/?
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Double Time [ 0 / 48600 ] Victory March [ 0 / 129600 ]
xrumblingcdsx
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
19:20:45
1625800
  • 0
  • 0
  • 0
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Max Force [ 64800 / 64800 ] Max Blast [ 94850 / 129600 ]
Game_Boyo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:22:46
845600
  • 0
  • 0
  • 0
    0/?
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Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
AtlasOfTheAlps
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:16:44
2403700
  • 0
  • 0
  • 0
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Ghidorah
Units (even air units) gain +10% attack power on roads.
02:00:00
538000
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  • 0
  • 0
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Lockwood
No day-to-day abilities.
17:05:24
2184700
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SUPER
Jr_24fit
No day-to-day abilities.
25:07:27
2141900
  • 0
  • 0
  • 0
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SUPER
Eagle852
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:21:30
24650
  • 364
    Unit-count sprite
    x 4
    Unit-count sprite
    x 43
    Unit-count sprite
    x 15
    Unit-count sprite
    x 45
    Unit-count sprite
    x 87
    Unit-count sprite
    x 19
    Unit-count sprite
    x 13
    Unit-count sprite
    x 37
    Unit-count sprite
    x 3
    Unit-count sprite
    x 10
    Unit-count sprite
    x 36
    Unit-count sprite
    x 39
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 5932100
  • 674500
    0/?
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Max Force [ 81000 / 81000 ] Max Blast [ 162000 / 162000 ]
Practical
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
1528200
  • 60
    Unit-count sprite
    x 7
    Unit-count sprite
    x 7
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 10
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 736400
  • 380000
    0/?
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Terrain Tactics [ 108000 / 108000 ] Prime Tactics [ 189000 / 189000 ]
Dorios
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
15:02:11
544200
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Turbo Charge [ 59400 / 59400 ] Overdrive [ 118800 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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