Frontlines - Teams
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/01/2025 - Last Updated: 11/02/2025 - Frontlines
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Eligitine
Unaffected by snow, but rain affects him the same as snow would for others.
17:12:00
23500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Blizzard [ 27950 / 43200 ] Winter Fury [ 27950 / 100800 ]
AAAAAAAAAAAAAA
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
32:05:18
45700
  • 38
    Unit-count sprite
    x 16
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 182200
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 50400 / 50400 ] Typhoon [ 55100 / 88200 ]
XLnapkins
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
32:22:45
1400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 57900 / 64800 ] Typhoon [ 57900 / 113400 ]
Little Apple
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
24:09:45
32500
  • 40
    Unit-count sprite
    x 22
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 133500
  • 32000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 22800 / 48600 ] High Society [ 22800 / 97200 ]
Bulblax
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:14:09
19000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Scandalous
Units repair +1 additional HP (note: liable for costs).
32:19:56
59800
  • 31
    Unit-count sprite
    x 24
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 55700
  • 28000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 37400 / 48600 ] Covering Fire [ 37400 / 97200 ]
Clock150
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
51300
  • 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 60000
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Blizzard [ 43200 / 43200 ] Winter Fury [ 98200 / 100800 ]
Deedlith
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
27:10:01
10200
  • 25
    Unit-count sprite
    x 1
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 109600
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 42350 / 54000 ] High Society [ 42350 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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