Pucky 2v2!
Day 8 - Turn: 06d 15h 13m - Total: 14d 12h 09m
Game Started: 07/15/2025 - Last Updated: 07/19/2025 - 2v2 Pucky! Remade
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Idrislion
Units repair +1 additional HP (note: liable for costs).
14:22:01
2500
  • 15
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 55100
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 23000 / 27000 ] Covering Fire [ 23000 / 54000 ]
Shahzaar
Units gain +10% attack and +10% defense.
11:23:41
5600
  • 15
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 60000
  • 16500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 400 / 90000 ] Ex Machina [ 400 / 90000 ]
AttaBoss
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:12:08
23000
  • 13
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 37800
  • 19500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 26650 / 27000 ] High Society [ 26650 / 54000 ]
SF2Vega
Units repair +1 additional HP (note: liable for costs).
13:11:52
14500
  • 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 47000
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 200 / 27000 ] Covering Fire [ 200 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.