FOG HF - Black Hole Only
Day 37 - Turn: 00d 00h 00m - Total: 95d 16h 46m
Game Started: 08/04/2025 - Last Updated: 11/20/2025 - Asia - 10 Players
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LorFarquaad
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
57:13:55
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
SUPER
G_man89
Units gain +10% attack.
101:06:48
4350
  • 150
    Units in vision only
    Unit-count sprite
    x 43
    Unit-count sprite
    x 11
    Unit-count sprite
    x 12
    Unit-count sprite
    x 10
    Unit-count sprite
    x 10
    Unit-count sprite
    x 6
    Unit-count sprite
    x 7
    Unit-count sprite
    x 33
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
  • 1326650
  • 162000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 33550 / 99000 ] Black Storm [ 33550 / 178200 ]
Ploopy
Units gain +10% attack and +10% defense.
20:10:47
33500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 7150 / 90000 ] Ex Machina [ 7150 / 90000 ]
siobhan
Units gain +10% attack.
24:19:57
30000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Black Wave [ 21450 / 45000 ] Black Storm [ 21450 / 81000 ]
Sideshow_Tom
Units gain +10% attack.
95:16:45
50600
  • 30
    Units in vision only
    Unit-count sprite
    x 16
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 151000
  • 62000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 108000 / 108000 ] Black Storm [ 110950 / 194400 ]
Ghidorah
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
33:20:47
42600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 59650 / 64800 ] Meteor Strike II [ 59650 / 108000 ]
Eazy-E
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
76:06:09
27900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 4550 / 70200 ] High Society [ 4550 / 140400 ]
touf25
Units gain +10% attack.
101:09:55
27950
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 54000 / 54000 ] Black Storm [ 63150 / 97200 ]
General_Stefanos
No day-to-day abilities.
06:10:39
19000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Degs29
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
78:00:56
34300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 55850 / 86400 ] Meteor Strike II [ 55850 / 144000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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