Day 16 - Turn: 00d 01h 09m - Total: 12d 16h 36m
Game Started: 08/17/2025 - Last Updated: 11/11/2025 - Bacterial Fan
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
IndigenaFoda
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:02:13
9500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 250 / 27000 ] Victory March [ 250 / 72000 ]
Market Crash [ 125 / 18000 ] War Bonds [ 125 / 54000 ]
Deedlith
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:06:25
1030800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Doktor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:19:47
500
  • 646
    Units in vision only
    Unit-count sprite
    x 430
    Unit-count sprite
    x 3
    Unit-count sprite
    x 42
    Unit-count sprite
    x 119
    Unit-count sprite
    x 1
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    x 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 14
    Unit-count sprite
    x 24
  • 2848300
  • 756000
    0/?
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SUPER
Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
IndigoRG
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:00:15
111500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Zubaz
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:01:09
34200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Tower Shield [ 875 / 27000 ] Tower of Power [ 875 / 54000 ]
Double Time [ 1150 / 27000 ] Victory March [ 1150 / 72000 ]
Murdok
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:19:35
406300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 0 / 43200 ] Victory March [ 0 / 115200 ]
Tower Shield [ 37800 / 37800 ] Tower of Power [ 56875 / 75600 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:07:47
796800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
BoldGiraffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:16:35
540300
  • 280
    Units in vision only
    Unit-count sprite
    x 52
    Unit-count sprite
    x 8
    Unit-count sprite
    x 32
    Unit-count sprite
    x 166
    Unit-count sprite
    x 11
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 1298200
  • 553500
    0/?
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    0/?
    0/?
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    0/?
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 74025 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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