Day 7 - Turn: 05d 15h 47m - Total: 10d 17h 43m
Game Started: 10/11/2025 - Last Updated: 12/01/2025 - Seoul
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Meteor
Angry nell I told you this would happen!
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Caballonegro
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:20:16
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Terrain Tactics [ 8900 / 36000 ] Prime Tactics [ 8900 / 63000 ]
Saphirewug
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:17:42
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Double Time [ 7200 / 27000 ] Victory March [ 7200 / 72000 ]
finapalta
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:09:20
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
NeotankGanymede2025
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:02:01
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Double Time [ 4000 / 27000 ] Victory March [ 4000 / 72000 ]
Bluepancho
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:17:36
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Double Time [ 1100 / 27000 ] Victory March [ 1100 / 72000 ]
Jr_24fit
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:05:14
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Max Force [ 5200 / 27000 ] Max Blast [ 5200 / 54000 ]
numberjuan
No day-to-day abilities.
01:21:52
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Hyper Repair [ 2100 / 27000 ] Hyper Upgrade [ 2100 / 54000 ]
Sedo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:22:14
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Terrain Tactics [ 10250 / 36000 ] Prime Tactics [ 10250 / 63000 ]
Duckbeard
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:00:50
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Double Time [ 14400 / 27000 ] Victory March [ 14400 / 72000 ]
Az1mute
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:09:22
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Double Time [ 950 / 27000 ] Victory March [ 950 / 72000 ]
MostlyUnknown
Units gain +30% attack, but lose -20% defense.
11:07:33
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Knuckleduster [ 2500 / 27000 ] Haymaker [ 2500 / 54000 ]
Chris77
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:19:55
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Double Time [ 6050 / 27000 ] Victory March [ 6050 / 72000 ]
Unepetitefleur
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:08:23
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Double Time [ 700 / 27000 ] Victory March [ 700 / 72000 ]
InuTheTengu
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:10:40
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Lord Gulf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:23:38
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Terrain Tactics [ 2600 / 36000 ] Prime Tactics [ 2600 / 63000 ]
Cidolfus
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:03:06
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Turbo Charge [ 5000 / 27000 ] Overdrive [ 5000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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