Day 8 - Turn: 05d 21h 39m - Total: 09d 16h 32m
Game Started: 10/11/2025 - Last Updated: 11/10/2025 - Taipei, Taiwan
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Meteor
Angry nell I told you this would happen!
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BoldGiraffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:12:17
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Double Time [ 2300 / 27000 ] Victory March [ 2300 / 72000 ]
grodomir
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:18:43
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Double Time [ 10900 / 27000 ] Victory March [ 10900 / 72000 ]
Starduster
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:00:43
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Terrain Tactics [ 5900 / 36000 ] Prime Tactics [ 5900 / 63000 ]
MostlyUnknown
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:09:18
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
lolimartle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:16:31
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Double Time [ 4800 / 27000 ] Victory March [ 4800 / 72000 ]
Dipshit 33
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:08:45
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Caballonegro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:00:10
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Double Time [ 2400 / 27000 ] Victory March [ 2400 / 72000 ]
zelinor
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:10:00
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Resmae
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:22:19
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Terrain Tactics [ 1950 / 36000 ] Prime Tactics [ 1950 / 63000 ]
BrancaLeone
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:12:49
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Terrain Tactics [ 1100 / 36000 ] Prime Tactics [ 1100 / 63000 ]
Saphirewug
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:16:57
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Double Time [ 2900 / 27000 ] Victory March [ 2900 / 72000 ]
Onyx_Dusk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:04:43
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
*Certified_Moron*
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:14:39
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Unepetitefleur
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:04:12
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Double Time [ 5100 / 27000 ] Victory March [ 5100 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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