Bros of destruction
Day 23 - Turn: 20d 20h 49m - Total: 319d 22h 34m
Game Started: 11/09/2025 - Last Updated: 12/01/2025 - The World
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
burn
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
321:11:00
550
  • 64
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    x 4
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    x 6
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    x 1
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    x 2
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    x 2
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    x 1
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    x 2
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    x 1
  • 363060
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 36595 / 63000 ]
Barter [ 20435 / 27000 ] Merchant Union [ 20435 / 45000 ]
Destroy18001
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
315:10:05
6600
  • 82
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    x 61
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    x 1
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    x 2
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    x 4
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    x 2
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    x 2
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    x 2
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    x 4
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    x 2
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    x 1
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    x 1
  • 202700
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 27600 / 54000 ]
Lightning Drive [ 13800 / 27000 ] Lightning Strike [ 13800 / 81000 ]
Null_Nine
Units gain +10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
318:08:26
15200
  • 35
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    x 19
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    x 1
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    x 1
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    x 4
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    x 1
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    x 1
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    x 1
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    x 1
  • 207600
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 930 / 45000 ] Black Storm [ 930 / 81000 ]
Snipe Attack [ 735 / 27000 ] Super Snipe [ 735 / 54000 ]
Tyl2
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
320:02:40
2050
  • 42
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    x 15
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    x 2
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    x 2
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    x 5
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    x 1
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    x 1
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    x 1
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    x 1
  • 240500
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 14125 / 18000 ] Airborne Assault [ 14125 / 54000 ]
Market Crash [ 18000 / 18000 ] War Bonds [ 28250 / 54000 ]
Null_Ein
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Luck on attacks is +0 to +19%.
320:06:45
24800
  • 38
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    x 5
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    x 4
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    x 17
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    x 1
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    x 1
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    x 3
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    x 1
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    x 2
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    x 2
  • 203800
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 32400 / 32400 ] High Society [ 32530 / 64800 ]
Lucky Star [ 27000 / 27000 ] Lady Luck [ 40572.5 / 54000 ]
Destroy18002
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
317:21:16
24440
  • 72
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    x 5
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    x 27
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    x 23
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    x 1
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    x 3
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    x 2
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    x 1
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    x 2
  • 214000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 1200 / 18000 ] Power of Money [ 1200 / 54000 ]
Turbo Charge [ 600 / 27000 ] Overdrive [ 600 / 54000 ]
Tyl
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack and +10% defense.
320:12:27
15200
  • 59
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    x 15
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    x 2
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    x 2
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    x 4
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    x 1
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    x 23
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    x 3
  • 245900
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 1340 / 54000 ] Meteor Strike II [ 1340 / 90000 ]
None [ 670 / 90000 ] Ex Machina [ 670 / 90000 ]
Hurt
Units cost is reduced to 90% (10% cheaper). Units cost is reduced to 90% (10% cheaper).
319:22:33
22025
  • 66
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    x 7
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    x 42
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    x 3
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    x 1
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    x 1
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    x 1
  • 239580
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 14150 / 27000 ] Merchant Union [ 14150 / 45000 ]
Barter [ 1300 / 32400 ] Merchant Union [ 1300 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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