4p FFA
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/19/2021 - Last Updated: 10/10/2021 - The Golden War
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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SSAO SSAO
Units cost +20% more to build, but gain +30% attack and defense.
19:03:25
400
Morale Boost [ 23400 / 57600 ] Samurai Spirit [ 23400 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Rowbeen Rowbeen
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
30:18:00
24692
Gold Rush [ 36630 / 39600 ] Power of Money [ 36630 / 118800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Dracothe7th Dracothe7th
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
21:09:43
14100
Tower Shield [ 37800 / 37800 ] Tower of Power [ 44120 / 75600 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Josef5050 Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
28960
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 52100 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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