T0 High funds
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/15/2022 - Last Updated: 02/23/2023 - 1 and 15
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Game_Boyo
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
08:23:09
3000
  • 0
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Ys66
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:20:34
5300
  • 0
  • 0
  • 0
    0/?
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Barter [ 3520 / 27000 ] Merchant Union [ 3520 / 45000 ]
Gold Rush [ 4910 / 18000 ] Power of Money [ 4910 / 54000 ]
CaribbeanBoy
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:02:44
12320
  • 0
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  • 0
    0/?
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Barter [ 5470 / 27000 ] Merchant Union [ 5470 / 45000 ]
Gold Rush [ 4925 / 18000 ] Power of Money [ 4925 / 54000 ]
picnik454
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
10:08:41
7300
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
    0/?
    0/?
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
FluFreedom
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:22:06
3000
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 21150 / 27000 ] High Society [ 21150 / 54000 ]
Terrain Tactics [ 10575 / 36000 ] Prime Tactics [ 10575 / 63000 ]
Dutchy
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:13:02
6000
  • 0
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  • 0
    0/?
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Morale Boost [ 1900 / 36000 ] Samurai Spirit [ 1900 / 63000 ]
Gold Rush [ 1460 / 18000 ] Power of Money [ 1460 / 54000 ]
Cydonia
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:07:57
10720
  • 0
  • 0
  • 0
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SUPER
Gold Rush [ 9360 / 25200 ] Power of Money [ 9360 / 75600 ]
That_random_rookie
Units (even air units) gain +10% attack power on plains. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:22:00
4000
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
yogibear93
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost is reduced to 90% (10% cheaper).
08:21:51
3200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
cisgood123
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
09:16:23
4400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
andrewthomas
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units cost is reduced to 90% (10% cheaper).
17:03:57
12900
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 2130 / 37800 ] High Society [ 2130 / 75600 ]
Barter [ 27000 / 27000 ] Merchant Union [ 30765 / 45000 ]
RatJar
Luck on attacks is +0 to +19%. Units cost +20% more to build, but gain +30% attack and defense.
17:02:11
22880
  • 0
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  • 0
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 31600 / 54000 ]
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 39050 / 63000 ]
Resmae
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
13:14:34
7900
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 2440 / 36000 ] Samurai Spirit [ 2440 / 63000 ]
Barter [ 1220 / 27000 ] Merchant Union [ 1220 / 45000 ]
fireball the reindeer
Units (even air units) gain +10% attack power on roads. Units (even air units) gain +10% attack power on roads.
11:01:52
6000
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  • 0
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Forced March [ 620 / 27000 ] Trail of Woe [ 620 / 45000 ]
Forced March [ 310 / 27000 ] Trail of Woe [ 310 / 45000 ]
seabakan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
616720
  • 0
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Gold Rush [ 25200 / 25200 ] Power of Money [ 74440 / 75600 ]
Snipe Attack [ 11670 / 37800 ] Super Snipe [ 11670 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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