New VS Old
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/16/2023 - Last Updated: 10/11/2023 - New vs Old
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Christiaan1
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:05:35
33700
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Market Crash [ 23000 / 25200 ] War Bonds [ 23000 / 75600 ]
LaterXavier
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:14:19
2800
  • 0
  • 0
  • 0
    0/?
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Player team
SUPER
MemeSpammer
Units gain +10% attack.
05:00:00
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
HEYstudios
Luck on attacks is +0 to +19%.
12:06:46
17900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Lucky Star [ 0 / 32400 ] Lady Luck [ 0 / 64800 ]
Square Hammer
Units gain +10% attack.
14:02:42
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 69500 / 81000 ]
andrewthomas
Units gain +10% attack and +10% defense.
14:10:03
6200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
None [ 33430 / 90000 ] Ex Machina [ 33430 / 90000 ]
Dynamoexplode
Units gain +10% attack and +10% defense.
08:18:10
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Kakaschkovjew
Units gain +10% attack.
00:00:00
8200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Black Wave [ 30892 / 45000 ] Black Storm [ 30892 / 81000 ]
Z3K
Units repair +1 additional HP (note: liable for costs).
17:10:28
18000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 42728 / 54000 ]
EeveeSwordsman
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:15:14
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
ActivistVictor
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:15:02
11800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Amit8989
Units gain +10% attack.
09:16:25
5800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 37142 / 45000 ] Black Storm [ 37142 / 81000 ]
HoppedRock
Units gain +10% attack and +10% defense.
06:10:21
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
210000BF
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:10:54
8000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
BattleFridge
Luck on attacks is -9% to +24%.
10:19:11
9600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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