world of devestation
Day 8 - Boot: 00d 00h 00m - AET:
Game Started: 01/31/2009 - Last Updated: 04/23/2009 - The world's first 14 player world map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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whok
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Unaffected by snow, but rain affects him the same as snow would for others.
11000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
candlestick6
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
5000
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
destroyer123
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
6000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
swordsman
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +10% attack power on plains.
5000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
trix1117
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost is reduced to 90% (10% cheaper).
10250
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
PCJedi
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
14600
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
mc pabo
No day-to-day abilities. No day-to-day abilities.
5000
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
maxheadroom
No day-to-day abilities. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
8000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
storeyboy2005
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
1500
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Double Time [ 850 / 27000 ] Victory March [ 850 / 81000 ]
Lightning Drive [ 250 / 27000 ] Lightning Strike [ 250 / 81000 ]
qwezki
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
5000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Luthskywalker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12500
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Double Time [ 1175 / 27000 ] Victory March [ 1175 / 81000 ]
Copter Command [ 500 / 27000 ] Airborne Assault [ 500 / 81000 ]
Grandmsater
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
7400
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Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Tatsumaru
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
9500
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
PermaPledge
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost +20% more to build, but gain +30% attack and defense.
5000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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