Creator: bailang || First Published: 08/15/2008 || Players: 5 || Size: 30x35
Categories: None
Rating: 2.80 in 5 ratings
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Comments:
Red11 (08/15/2008 09:24am | Edited: 08/15/2008 10:21am):
It's going to be a race for the ntrl bases, but R, B, Y & G will get there 1st with transport
choppers.

Piperunners appear after comment. :-)
Everzwijn (08/15/2008 10:17am):
What do we even have these for anymore? Nobody seems to even read them anymore... >_>

http://www.amarriner.com/awbw_forum/viewtopic.php?t=9187
http://www.amarriner.com/awbw_forum/viewtopic.php?t=8518
DuelStriker (08/15/2008 11:39am):
Yep, there's clearly enough terrain here.
lordliam (08/15/2008 05:33pm):
DuelStriker (08/15/2008 07:39am):
Yep, there's clearly enough terrain here.

yea....

also, i know i've been saying this a lot today, but... this is bullshit
Ibaara (09/02/2008 07:29pm):
3/5 balance
1/3 terrain use
0/2 equality

i may not be one to talk, but this map is a little off.
I understand the idea, and your execution was excellent. BH needs to utilize that open space
within itself. destroying bH's piperunners will be hard to do, seeing as the factories cannot
be captured until it is done so.

I do like the idea, 6/10.

Umm, now the criticism. *critisism whatever it's spelled like*

too many choke points for my liking, the upper seals on the pipe are going to be easy to
defend. i would say next time, reduce map size. use roads and mountains. your symmetry's
a tad bit off, and keep practicing, you'll get better over time.



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