Massive River War
Creator: Gunfighter || First Published: 07/31/2007 || Players: 7 || Size: 40x40
Categories: None
Rating: 8.20 in 5 ratings
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DuelStriker (07/31/2007 03:12pm):
This map has unbalanced written all over it...
Gunfighter (07/31/2007 05:10pm | Edited: 07/31/2007 05:14pm):
Please explain how it is unbalance.
It is in the testing phase
twinblade (07/31/2007 06:32pm):
Centralization. YC, GS, and BH are centralized North-South. GS is also centralized
East-West, so its got it really bad. The centralized countries have to fight more enemies
at a time, as each is bordered by at least three enemies.

Also. Chokepoints. Long, 1 space chokepoints that are the only form of land travel
between territories = BAD.

Gunfighter (07/31/2007 10:19pm):
I put ports in the game to help fix that. I firgured that is would be stupid to try and block the
shoals with infantry when you got another person attacking you too. I also thought about
moving bm bridge a few squares to the left to give BH more time.
DuelStriker (08/14/2007 12:59pm | Edited: 08/14/2007 01:00pm):
Well, if I'm looking at this right, I'd say BM is at a big disadvantage. They don't get as many
properties to capture. GE is also at a disadvantage becuase they have to deal with BH early
And naval units can't go across the entire river(unless this is intentional)
Also, if there are teams specify them.
MilkSlirper1 (08/06/2010 01:38pm):
How come BM gets an airport and no one else dose?
YourBestFriend (06/23/2012 02:27pm | Edited: 06/23/2012 02:28pm):
I'd like to just say, that I like this map. Its small faults are what make it more fun to
play with friends
systericon (05/20/2014 01:17pm):
the early game on this map is horrible boring
takes 10000 turns to even meet an enemy unit
and then 3 drop outs make the desaster complete

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