Massive River War
Creator: Gunfighter || First Published: 07/31/2007 || Players: 7 || Size: 40x40
Categories: None
Rating: 8.20 in 5 ratings
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Comments:
DuelStriker (07/31/2007 03:12pm):
This map has unbalanced written all over it...
Gunfighter (07/31/2007 05:10pm | Edited: 07/31/2007 05:14pm):
Please explain how it is unbalance.
It is in the testing phase
twinblade (07/31/2007 06:32pm):
Centralization. YC, GS, and BH are centralized North-South. GS is also centralized
East-West, so its got it really bad. The centralized countries have to fight more enemies
at a time, as each is bordered by at least three enemies.

Also. Chokepoints. Long, 1 space chokepoints that are the only form of land travel
between territories = BAD.

Gunfighter (07/31/2007 10:19pm):
I put ports in the game to help fix that. I firgured that is would be stupid to try and block the
shoals with infantry when you got another person attacking you too. I also thought about
moving bm bridge a few squares to the left to give BH more time.
DuelStriker (08/14/2007 12:59pm | Edited: 08/14/2007 01:00pm):
Well, if I'm looking at this right, I'd say BM is at a big disadvantage. They don't get as many
properties to capture. GE is also at a disadvantage becuase they have to deal with BH early
on.
And naval units can't go across the entire river(unless this is intentional)
Also, if there are teams specify them.
MilkSlirper1 (08/06/2010 01:38pm):
How come BM gets an airport and no one else dose?
YourBestFriend (06/23/2012 02:27pm | Edited: 06/23/2012 02:28pm):
I'd like to just say, that I like this map. Its small faults are what make it more fun to
play with friends
systericon (05/20/2014 01:17pm):
the early game on this map is horrible boring
takes 10000 turns to even meet an enemy unit
and then 3 drop outs make the desaster complete



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