6p battle land and air
Creator: Shinigami-Prof || First Published: 11/18/2007 || Players: 6 || Size: 40x40
Categories: None
Rating: 7.33 in 9 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
REXY_ZE_HERETIC (10/09/2007 09:46pm):
not bad. 8/10 except there's chokepoints and there are always advantages for being in the
middle of a map like this.
Master_Yoshi (11/18/2007 06:25pm):
Not bad Prof =3 I say 9/10, Nice Chokepoints and NO NAVALS! =3
Master_Yoshi (11/18/2007 06:28pm | Edited: 11/18/2007 06:29pm):
Blargg double post. >_>;

Mario766 (11/18/2007 06:34pm):
well ya Rexy and there is some advantages for BM but not for the others change this and
BM dosent need as much counter not as much as CI
Mario766 (11/18/2007 06:38pm | Edited: 11/18/2007 06:39pm):
wtf is up with teh double posts?
The Pasta King (11/18/2007 06:57pm):
Wow, this is definitely a great map. Maybe the properties could be a little more organized but
that is just nitpicking. This map has no glaring flaws and looks very fun to play on.


Well done

nerd-boy (11/18/2007 09:21pm):
Actually, I can find some flaws here. Quite a few as a matter of fact >_>

1) Since everyone owns a lab, there's no need to fight over them, which is the sole
purpose for having a lab on the map.
2) Everyone starts off with 1 comm tower. This is by no means bad, but 1 per person is
really the limit for balanced maps. Ignoring this, with the placement of the towers (and
amount of them) it means that not every team will get a tower, which is unbalanced, as it
means that OS and GS are disadvantaged as they can't get a second tower and have to fight
for one.
3) The terrain is very erratically placed, and there is a very large amount of production
facilities and properties in general. The amount of properties isn't MUCH of a deal, as
it's a very large map, just watch out for Kindle.
4) 1 Infantry unit does not compensate FTA when each side starts with 8000 funds (7000 if
you're OS or CI, yet another imbalance).

That said, the map does look like it could be fun to play, and it's a hell of a lot more
balanced than some of the other crappy maps I've seen on the site (see also: 70% of the
most recent ten maps on any given day). Good job.

6/10 for some potentially gamebreaking imbalances but still looking like fun to play.
Tyrael (11/18/2007 10:35pm):
^ I swear you read my mind.
DJ-Moogle (11/13/2008 11:30am | Edited: 11/08/2010 01:26pm):
I love maps like these! They are great for FFA and team play because everyone can attack
anyone nearby instead of having boring 1 on 1 battles here and there

EDIT: This map is terrible when Sami is involved....
Mr_Ice (11/11/2012 01:16am):
I just realized in starting this map that OS is missing a airport. WTF?

Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.