!*A Generic Name*!
Creator: Hydralisk24 || First Published: 12/25/2007 || Players: 4 || Size: 26x26
Categories: Casual Play, Team Play
Rating: 6.83 in 6 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Hydralisk24 (12/25/2007 12:26am | Edited: 12/25/2007 12:29am):
Teams: RF/CI Vs. GS/AB
Rate/Comment to your hearts content.
Note: Can ghost units stop Sensei's COP/SCOP from spawning units on cities?
funwes (12/25/2007 12:28am):
Cobalt Ice wins.

Just because I say so. Ha.


Oh, and is the broken pipeseam look a big fad all of the sudden? O_o
Hydralisk24 (12/25/2007 12:31am):
funwes (12/25/2007 12:28am):
Oh, and is the broken pipeseam look a big fad all of the sudden? O_o

Eh, I think plain roads look ugly... Like to break them up a little ^_^
DuelStriker (12/25/2007 12:02pm):
This map is AWESOME
Dont Try 77 (01/11/2008 08:34pm):
yea ghost units stop sensei's powers
Mister_D (10/15/2009 02:51am | Edited: 10/22/2009 06:10am):
And you also just can ban Sensei if you don't like it, and let other players who want to play
on your map play with him if they want...

btw, having airport and base right next to each other (CI and AB here) is really a big
advantage over the one that doesn't...



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.