simple, yes? #4
(Design Map by jpegshinobi)
[Games on this map]
[Play on this map]
[Export map as text]
||7.33 in 3 ratings||Map Committee Rating:
||0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
|jpegshinobi (04/13/2009 03:18pm):|
Here's the 4 player version, This does involve using team work. The teams should be ABAB.
I was not sure where the FTA counter should go becuase of the team set up. I'm not what
else to say except
|Shadow Star (04/13/2009 03:49pm):|
FTA counter can be safely done by making the teams ABBA Base count looks very high for
the amount of cities the map has. 12 property would be enough for 2 bases for one player.
and as a team game, one base per is going to be all that they can afford, currently it's going
to become an infantry flood. (ok, mech flood)
Cut back on the roads a little bit, and swap around some of the mountains and forests to
enable a more fluid game.
|Nyvelion (04/13/2009 06:04pm):|
It's already ABBA. Obviously it's meant to be OS and YC vs. BM and GE.
|funwes (04/13/2009 06:47pm):|
^Heh, BM or OS as Sami
|jpegshinobi (04/14/2009 05:43am):|
OH, I'm sorry, what i meant is GE AND OS VS YC AND BM. I had a small mix up in my thinking
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.