|Creator: Glenstorm || First Published: 02/13/2012 || Players: 2 || Size: 20x20|
|For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!|
Glenstorm (08/03/2009 08:48pm):
An attempt at making hawke beat every other CO
(http://www.amarriner.com/awbw_forum/viewtopic.php?t=11729). Must complete both lanes to
win, each benefits from a different aspect of hawke's powers.
Settings: Funds ridiculously high, black boats banned
Dragunov14 (08/03/2009 10:14pm):
You need to fix the FTA, and I'm unambiguous that Andy would win.
Headphone (02/14/2012 02:12am):
First published in 2012 comments on it from 2009
Nyvelion (02/14/2012 10:31am):
I think I remember that challenge... I didn't say anything in that topic but I think I
remember Hawke being one of the hardest due to Andy and Drake/Olaf. At least the bad CO's
have some quirk that is at least unique, Jess is easy after making a map where refueling
is required, Sonja assumes FOW and uses +1 sight to make a game deciding attack, with
Adder you make it so that the +1 movement with 2 stars is critical, with Koal you make it
so that +2 movement and a road attack bonus is critical, Rachel needs an infantry that can
take a missile silo every turn and still repair to full HP in one turn in an HQ capture
race which needs to last long enough but not charge the CO bar enough for Sami to win,
Jake needs to be able to COP for +1 range but then you need to failsafe against Grit,
though Sasha may well be the hardest due to having to be better than Colin somehow which
is non-trivial unless you're using Sasha's 0 income hax.
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.