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WORLD FLIGHT TO 2010 (Design Map by 5312)
Categories: A-Rank

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Rating: 8.50 in 16 ratings
Map Committee Rating: 8.00 in 1 rating
MossGrande (01/17/2010 05:15pm):
The multifront. Roads. Airports. Inland seas. I'm lovin' it.

I'll give 8/10 for now and after first play maybe will change it (in center bases are
little to close, road between them is perfect, everything cries for recon harrasement)
airob (01/17/2010 07:51pm):
i agree it looks very good, maybe add a few more shoals?
Tyrantboy (02/23/2010 08:45pm):
xushu (08/09/2010 08:07pm):
Solid map, really. Air units dominate navy here, but that is not necessarily a bad thing. The
times I have played on it have been generally fun, but prone to stalemates too. 9/10~ ^_^
sulla (03/18/2011 07:36am):
This is a very good map. Very complex.
Meta Rexy (03/24/2011 09:58pm):
I feel that this map needs another base, but I suppose that having fewer bases puts more
emphasis on Air units...
oh well. 8/10
blanci1 (05/05/2011 01:13am):
more bases means more infantry spam and , yes, less air
Seems fine to me as is.

blozzee (10/17/2011 09:41am):
I had a lot of fun playing on this map. This deserve an A rank right away.
Kruegster (01/07/2012 06:20am):
This map revolves around the center 4 cites. I have played on this map twice and noticed
that the edges end up adding up infantry. The a player attacking from the edge has a
difficult time taking the city 4 squares from the base because the opponent can defend
with an artillery or tank. I think giving each player a black boat would make things more
interesting, so that these inf on the edges don't have to go to waste.

A fine map 8/10
Roswell the Black Rose (02/19/2012 03:41am):
I've played a few interesting games in the old leagues on it. I'd say sasha is kinda op
due to the early recon rush. despite of this it's an awesome map. 9/10.

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