(Design Map by walkerboh01)
[Games on this map]
[Play on this map]
[Export map as text]
||5.50 in 2 ratings||Map Committee Rating:
||0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
|walkerboh01 (08/06/2010 03:58am):|
It's 2 on 1 on each side, but the bases are close enough to the HQ to protect against HQ-rushing, plus the airport
is close for additional defense. The ports are meant for quick transport along the fronts, as well as immobile b-ship
usage. I imagine fighting will be most intense near the HQ's and towers, and hopefully it's not so choky as to
I would ban the broken 5, sami, and sturm. Anyone else shouldn't be too unfair on this map.
|airob (08/09/2010 04:12pm):|
lol no one says shit to decent maps nowadays :S or maybe becasue we“re fucking map spammers D:
anyway map looks cool, probably one more city near contested territory wouldn“t be bad,
but thatēs up to you.
|Headphone (08/21/2010 08:13pm):|
airob (08/09/2010 01:12pm):
|MorganLeah (03/26/2012 06:30am):|
Actually, all CO's except Hawke should be banned, because he is the Gypsy Morph.
|walkerboh01 (03/26/2012 02:22pm):|
Jeez, spoiler alert.
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.