|4P Teams - Now with less meat|
|Creator: Neville Longbottom || First Published: 02/22/2011 || Players: 4 || Size: 30x30|
|For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!|
walkerboh01 (02/22/2011 04:23pm):
Very interesting. I assume this is FFA though, in which case you'll need some sort of FTA
Neville Longbottom (02/22/2011 05:16pm | Edited: 02/22/2011 05:26pm):
I think i like it best as a team map and I may change the name to reflect that. However, I am
currently testing it in both FFA and Team games.
walkerboh01 (02/23/2011 02:04am):
Ah yes, it does work as a team map. BD/JS vs. BH/CI.
Kruegster (02/27/2011 10:42am):
Take out the predeployed cities to help decrease the FTA. Right now the last 2 players have
quite a disadvantage. After taking out the cities you could even give BH and JS one infantry
each to help decrease the FTA even more.
I do not love the islands. It will be quite difficult for someone to get to another island to
attack someone, such as BH and CI attacking each others capitals. When 2 players are left
it could turn into mainly an ugly ship/air battle, and it may end in a draw.
Madd Maxx (09/25/2014 04:05am):
classic map 10/10
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.